31 Example Sentences of "on the screen"


Here are 31 examples "on the screen" there used in a sentence.
  1. Interactive whiteboards may use one of several types of sensing technology to track interaction on the screen surface: resistive, electromagnetic, infrared optical, laser, ultra-sonic, and camera-based
  2. Switchable projection screen can be switched between opaque and clear. In the opaque state, projected image on the screen can be viewed from both sides. It is very good for advertising on store windows
  3. Inspired by radar display tech, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen
  4. WIMPs extensively use modes as the meaning of all keys and clicks on specific positions on the screen are redefined all the time. Command line interfaces use modes only in limited forms, such as the current directory and environment variables
  5. For users with MacBooks or Magic Trackpads, a number of special multitouch features are also available. The trackpad will respond to gestures, much like iOS's version of VoiceOver. A specific example is using the trackpad to explore the actual visual layout of elements on the screen - sliding one's finger around the trackpad will activate elements
  6. Google Street View, when operated, displays photos that were previously taken by a camera mounted on an automobile, and can be navigated by using the mouse to click on photograph icons displayed on the screen in the user's direction of travel. Using these devices, the photos can be viewed in different sizes, from any direction, and from a variety of angles
  7. Where game software has access to a user's Internet connection, marketers gain the ability to change displayed in-game advertisements on the fly. More controversially, in-game advertising vendors such as Microsoft-owned Massive Incorporated may use software to transmit user information to their servers, such as individual player IDs and data about what was on the screen and for how long
  8. Notifications are revamped in iOS 5 as well. Rather than popping up on the screen and stopping whatever was going on at the time, they show up in a banner at the top of the screen. Recent notifications can also be accessed by pulling a "Notification Center" down from the top of the screen, where it is hidden. Users who prefer the old notification system can keep it by choosing the appropriate option in the settings menu
  9. Almost all input is given through the touch screen, which understands complex gestures using multi-touch. The iPhone's interaction techniques enable the user to move the content up or down by a touch-drag motion of the finger. For example, zooming in and out of web pages and photos is done by placing two fingers on the screen and spreading them farther apart or bringing them closer together, a gesture known as "pinching"
  10. There are three different rendering modes: "Normal", "Just-Fit", and "Smart-Fit". "Normal" will display the page with no changes, "Just-Fit" will attempt to shrink some elements to make the whole page fiton the screen and preserve layout and "Smart-Fit" will display content in the order it appears in the HTML, and with no size adjustments; instead it will drop an element down below the preceding element if it starts to go off the screen
  11. This is very different from traditional animation software, which requires the use of keyframes to determine the position of an object at any given time. Such software then automatically creates motion to fill the spaces between the keyframes. This makes it easy to know exactly where objects are on the screen at any given time, but it is considerably more difficult to create realistic animations that build up on different, conflicting forces
  12. Tarkovsky was, according to Shavkat Abdusalmov, a fellow student at the film school, fascinated by Japanese films. He was amazed by how every character on the screen is exceptional and how everyday events such as a Samurai cutting bread with his sword are elevated to something special and put into the limelight. Tarkovsky has also expressed interest in the art of Haiku and its ability to create "images in such a way that they mean nothing beyond themselves."
  13. Dark Cloud is an action role-playing game in which the player moves through randomly-generated dungeons, battling monsters and collecting items. Inside these dungeons, on random floors, the player may have the option of entering a separate area which contains stronger monsters and more valuable treasure. The player will sometimes ' Duel ' an enemy. In this type of battle, the player must correctly press a sequence of buttons shown on the screen to win, similarly to a quick time event
  14. This narrow definition of mise-en-scène is not shared by all critics. For some, it refers to all elements of visual style—that is, both elements on the set and aspects of the camera. For others, such as U.S. film critic Andrew Sarris, it takes on mystical meanings related to the emotional tone of a film: "Dare I come out and say what I think it to be is an ' elan of the soul ' ?... as it is all I can do is point at the specific beauties of interior meaning on the screen and later catalogue the moments of recognition."
  15. A virtual learning environment can also include students and teachers “ meeting ” online through a synchronous web-based application. The teacher is able to present lessons through video, PowerPoint, or chatting. The students are able to talk with other students and the teacher, as well as collaborate with each other, answer questions, or pose questions. They can use the tools available through the application to virtually raise their hand, send messages, or answer questions on the screen given by the teacher or student presenter
  16. The Guncon controller uses the cathode ray timing method to determine where the barrel is aimed at on the screen when the trigger is pulled. It features a button below the barrel on either side of the gun for auxiliary in-game control, such as to take cover and reload in Time Crisis. The controller is released in black in Japan, and gray (and eventually, in orange) in both Europe and North America. The controller is compatible with some PlayStation 2 Guncon titles, but is not compatible with PlayStation 3 due to its lack of controller ports
  17. The Guncon controller uses the cathode ray timing method to determine where the barrel is aimed at on the screen when the trigger is pulled. It features a button below the barrel on either side of the gun (buttons A and B, both performing the same function) for auxiliary in-game control, such as to take cover and reload in Time Crisis. The controller is released in black in Japan, and gray (and eventually, in orange) in both Europe and North America. The controller is compatible with some PlayStation 2 Guncon titles, but is not compatible with PlayStation 3 due to its lack of controller ports
  18. The first duty of the cartoon is not to picture or duplicate real action or things as they actually happen — but to give a caricature of life and action — to picture on the screen things that have run thru the imagination of the audience to bring to life dream-fantasies and imaginative fancies that we have all thought of during our lives or have had pictured to us in various forms during our lives [...] I definitely feel that we cannot do the fantastic things, based on the real, unless we first know the real. This point should be brought out very clearly to all new men, and even the older men
  19. A basic karaoke machine consists of a music player, microphone inputs, a means of altering the pitch of the played music, and an audio output. Some low-end machines attempt to provide vocal suppression so that one can feed regular songs into the machine and remove the voice of the original singer; however, this is rarely effective. Most common machines are CD+G, Laser Disc, VCD or DVD players with microphone inputs and an audio mixer built in. CD+G players use a special track called subcode to encode the lyrics and pictures displayed on the screen while other formats natively display both audio and video
  20. The first camera obscura that was small enough for practical use as a portable drawing aid was built by Johann Zahn in 1685. At that time there was no way to preserve the images produced by such cameras except by manually tracing them. However, it had long been known that various substances were bleached or darkened or otherwise changed by exposure to light. Seeing the magical miniature pictures that light temporarily "painted" on the screen of a small camera obscura inspired several experimenters to search for some way of automatically making highly detailed permanent copies of them by means of some such substance
  21. The overall goal of the band is to successfully complete a song and earn as many points as possible by using their controllers to play the notes shown on the screen at the proper time; or, in the case of the vocalists, to sing in relative pitch to the original artist. Players can also gain additional points by using "Overdrive". Once a player has enough energy, which is collected by perfectly playing marked sections of the song, he or she can activate Overdrive to double the number of points the whole band earns while it is deployed. Each instrument deploys overdrive differently, and some instruments have multiple methods of activating it
  22. The revised tablet adds front- and rear-facing cameras, which allow FaceTime video calls with other iPad 2s, the 3rd generation iPad, iPhone 4 and 4S, fourth-generation iPod Touch and Macintosh computers. The 0.3 MP front camera shoots VGA-quality 30 frame / s video and VGA-quality still photos. The 0.7 MP back camera can shoot 720p HD video at 30 frame / s and has a 5 times digital zoom. Both shoot photo in a 4:3 fullscreen aspect ratio. The rear camera shoots video in 16:9 widescreen to match the 720p standard, although only the central 4:3 part of the recording is shown on the screenduring recording. The forward facing camera shoots in 4:3
  23. The use of CGI special effects in live-action film increased to the point where George Lucas considered his 2002 film Star Wars Episode II: Attack of the Clones to be primarily an animated film that used real-life actors. A growing number of family-oriented films began to use entirely computer-generated characters that interacted on the screen with live-action counterparts, such as Jar-Jar Binks in Star Wars Episode I: The Phantom Menace, Gollum in The Lord of the Rings: The Two Towers and the title character of Hulk. While computer generated characters have become acceptable to moviegoers, there have yet to be any fully animated films featuring virtual human actors, or "synthespians"
  24. Resident Evil 4: Wii Edition was released for the Wii on May 31, 2007 in Japan and on June 19, 2007 in the United States. It features updated controls that utilize the pointing and motion-sensing abilities of the Wii Remote and Nunchuk, though both the GameCube controller and the Classic Controller are also supported. The Wii Remote is able to aim and shoot anywhere on the screen with a reticle that replaces the laser sight found in the other versions, and motion-based gestures are used to perform some context-sensitive actions, such as dodging or slashing Leon's knife. The Wii Edition also includes the extra content from the PS2 and PC versions, and a trailer for Resident Evil: The Umbrella Chronicles
  25. Dubbing, also known as re-recording, is a post-production process used in filmmaking and video production, in which vocal recording occurs subsequent to the original recording stage. The term most commonly refers to the substitution of the voices of the actors shown on the screen by those of different performers speaking another language. However, the practice also involves the re-recording and synchronizing of audio segments with the existing footage. In the past, the procedure was practiced in musicals when the actor had an unsatisfactory singing voice, and remains in use to enable the screening of audio-visual material to a mass audience in countries where viewers do not speak the same language as the original performers
  26. To score points, the player must press buttons to activate accented beats, adjust their crossfade between the two songs, and "scratch" the turntable on the game's custom controller in time to marks that scrollon the screen to score points and perform well for the virtual crowd. The game features both a single player Career mode and cooperative and competitive multiplayer modes. The game also features a mode for selected songs for a DJ player to play alongside another player using a Guitar Hero guitar controller. Many DJ and mix artists have contributed to the game both in the game's development, the creation of mixes, and in lending their images for playable avatars in the game; these including DJ Shadow, Z-Trip, DJ AM, Grandmaster Flash, DJ Jazzy Jeff, and Daft Punk
  27. The iPad Mini comes with several pre-installed applications, including Siri, Safari, Mail, Photos, Video, Music, iTunes, App Store, Maps, Notes, Calendar, Game Center, Photo Booth, and Contacts. Like all iOS devices, the iPad can sync content and other data with a Mac or PC using iTunes, although iOS 5 and later can be managed and backed up with iCloud. Although the tablet is not designed to make telephone calls over a cellular network, users can use a headset or the built-in speaker and microphone and place phone calls over Wi-Fi or cellular using a VoIP application, such as Skype. The device has dictation, using the same voice recognition technology as the iPhone 4S. The user speaks and the iPad types what they say on the screen provided that the iPad is connected to a Wi-Fi or cellular network
  28. The iPad comes with several pre-installed applications, including Safari, Mail, Photos, Video, YouTube, Music, iTunes, App Store, Maps, Notes, Calendar, Game Center, Photo Booth, and Contacts. Like all iOS devices, the iPad can sync content and other data with a Mac or PC using iTunes, although iOS 5 and later can be managed and backed up without a computer. Although the tablet is not designed to make phone calls over a cellular network, users can use a headset or the built-in speaker and microphone and place phone calls over Wi-Fi or cellular using a VoIP application, such as Skype. The device has dictation, using the same voice recognition technology as the iPhone 4S. The user speaks and the iPad types what they say on the screen provided that the iPad is connected to a Wi-Fi or cellular network
  29. The city has an extensive cinematic history. Indeed, the world's first feature films were produced in Melbourne and its outer suburbs. Limelight Department's 1900 Soldiers of the Cross, the world's first religious epic, anticipated the early 1900s golden age of Melbourne film production—an era marked by the exploration of local history and Australia's emerging identity. The 1854 civil insurrection of Ballarat was brought to life on the screen in Eureka Stockade, and The Story of the Kelly Gang followed the escapades of Ned Kelly and his gang of outlaws. Melbourne filmmakers continued to produce bushranger and convict films, such as 1907's Robbery Under Arms and 1908's For the Term of His Natural Life, up until 1912, when Victorian politicians banned the screening of bushranger films for what they perceived as the promotion of crime
  30. The fifth influence was Hollywood, where musicals were popular from the 1920s to the 1950s, though Indian filmmakers departed from their Hollywood counterparts in several ways. "For example, the Hollywood musicals had as their plot the world of entertainment itself. Indian filmmakers, while enhancing the elements of fantasy so pervasive in Indian popular films, used song and music as a natural mode of articulation in a given situation in their films. There is a strong Indian tradition of narrating mythology, history, fairy stories and so on through song and dance." In addition, "whereas Hollywood filmmakers strove to conceal the constructed nature of their work so that the realistic narrative was wholly dominant, Indian filmmakers made no attempt to conceal the fact that what was shown on the screen was a creation, an illusion, a fiction
  31. Further advances in computing led to greater advancements in interactive computer graphics. In 1959, the TX-2 computer was developed at MIT's Lincoln Laboratory. The TX-2 integrated a number of new man-machine interfaces. A light pen could be used to draw sketches on the computer using Ivan Sutherland's revolutionary Sketchpad software. Using a light pen, Sketchpad allowed one to draw simple shapes on the computer screen, save them and even recall them later. The light pen itself had a small photoelectric cell in its tip. This cell emitted an electronic pulse whenever it was placed in front of a computer screen and the screen's electron gun fired directly at it. By simply timing the electronic pulse with the current location of the electron gun, it was easy to pinpoint exactly where the pen was on the screen at any given moment. Once that was determined, the computer could then draw a cursor at that location



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